Tencent Tech, 6/08/11
Song Xiaofei, CEO of Chinese mobile game developer Moca World, recently said that China's mobile gaming market is still dominated by users with low-end Nokia or domestic handsets, or "shanzhai" knock-offs, which account for a combined 50% to 60% of total industry revenues.
Gao Kejia, CEO of Beijing-based mobile game developer PearlinPalm, told Tencent Tech that while revenues from Android and iPhone platforms are growing rapidly, the bulk of revenues still come from Java-based products.
China's mobile game developers are currently trying to transition from Java to Android and iPhone platforms, according to Xiao Yongquan, CEO of Chinese mobile gaming platform Downjoy, who cited Beijing-based mobile MMORPG developer WiSTONE Wireless Entertainment as a successful example.
Wu Gang, CEO of WiSTONE, said that 70% to 80% of the company's R&D resources are dedicated to Android and iPhone products. Wu added that WiSTONE is focused on overseas markets, with scarcely any plans for the domestic market, primarily because Chinese users are not accustomed to paying for mobile games.
Keywords: mobile application market share Wu Gang mobile gaming PearlinPalm Moca World iPhone Java overseas wireless Android Downjoy mobile MMORPG R&D WiSTONE Song Xiaofei Xiao Yongquan Gao Kejia revenue